Iris2 updated to Ogre3D Engine 1.6
Today we updated Iris2 to the new Ogre Engine 1.6 .
What does it mean for players?
-2d mode is now Zoomable
-more stability
-smoother Edges in 3D mode (Foliage, Grass)
regards
SiENcE
one of the best ways to “waste” your freetime
Today we updated Iris2 to the new Ogre Engine 1.6 .
What does it mean for players?
-2d mode is now Zoomable
-more stability
-smoother Edges in 3D mode (Foliage, Grass)
regards
SiENcE
(in unstable version) you can now import your razor hotkeys and macros to iris, by default it loads “C:\\Program Files\\Razor\\Profiles\\default.xml” , if you want to load a different file or your razor is installed at a different place, press shift+f11 to bring up a file-browse dialog.
or add a line like
ImportRazorProfile(”E:\\Games\\Razor\\Profiles\\default.xml”)
to your data/mymacros.lua
so far for HotKeys only Spell,Skill,TargetSelf,TargetLast,Dismount,PrimaryWeaponAbility work, and for macros only DoubleClickByType,DoubleClickByID,Walk,TargetRelativeLocation,LastTarget,Speech , but that’ll be extended as needed =)
(post in the forum if you need something specific, and describe in detail how to set the hotkey in razor, and what it does)
a little experiment with water in 2d, turning it transparent and animating it a bit.
looks nice at some places, but the borders are too hard and edgy on natural coastlines.
(gEnable2DWaterAnim = true in config.lua if you want to try)
We managed to create a mac build of iris2. You can download it here. Feedback is welcome!
To use the package you need an installed/copied UO:ML as usuall. To run it you need to edit the config.lua inside the package (Iris.app/Contents/Ressources/data/config.lua). If you encounter problems running the binary from the command line might give usable informations to help solving the problem.
new stable version released (2702), installer will be updated shortly too.
Currently i dont have a lot of time to contribute to iris but i did 2 new models.
Running the iris client for several hours caused a incredible high load. The problem is that the memory gets filled and linux stats to use the swap space which is incredibly slow. To find the memory killer i continuously dump statistics in a log file (just values seperated by tabs) and wrote a small gnuplot script to plot nice graphs. This was the result where you can see the development of several values along the time axis (x):
If you are interested in the gnuplot file you can find it here.
The Problem in iris is the ogre memory.

it is now possible to link/connect iris to a normal uo-automap server, this way you and your friends can see each others positions. to use this, see http://iris2.de/index.php/Uoam_support
Iris can now record packet videos, which are much smaller than screen-capture videos in file-size , and there is almost no noticable performance hit while recording , as they just capture the network stream, very similar to the package video option in razor. to use this, see http://iris2.de/index.php/Iris_packetvideos
lots of small fixes lately, here’s a short video of the current state =)
embedded by Embedded Video
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